Devlog Eleven Sunrises #0 – Indie Game Development Update (First Month)

Eleven Sunrises’ first steps: it all starts after work

The project was born late at night, between cold coffee and persistent doubts. After 5 years and 4000h of solo passion work, Eleven Sunrises steps into the light. Do you remember the moment when an idea just won’t let go until it’s real? #gettingstarted #indiedev

Installing Unity: first battle, first doubts

The first step was tough: installing Unity with no experience, on a less-than-perfect setup. This struggle forged our determination. #elevenSunrises #devlog #unity

Diving into the unknown: my first C# scripts

Programming? Zero background. First script, first crash! But the will to learn remains strong… #debug #challenge #gamedev

Mastering Unity: one interface, a thousand mysteries

Unity editor is like a spaceship: fascinating, intimidating. First modules: placing, moving, understanding. #learningcurve #unity3d

Cross-platform, or how to deal with a temperamental VM

Developing Eleven Sunrises for Mac without a Mac? Challenge accepted… on a rebellious VM! Crashes, cold sweats, DIY solutions. #devstruggle #macOS #windows